Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 108 days ago
3 / 4 / 3
K / D / A
31.6%
Kill participation
718.1
Damage / min
10,279g
405.2 gold / min
28
5 placed · 9 cleared
264
10.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory슈프림#1000
Fiora · Top
9 / 7 / 8
50% KP
25,103
25.8% share
11,956g
159 CS · 6.3/m
xiangshen1#KR1
Lee Sin · Jungle
14 / 2 / 9
67.6% KP
20,119
20.6% share
15,562g
225 CS · 8.9/m
Sanling#FPX
Syndra · Mid
7 / 1 / 8
44.1% KP
20,060
20.6% share
12,698g
240 CS · 9.5/m
ioio2#KR1
Miss Fortune · ADC
4 / 5 / 14
52.9% KP
25,387
26.1% share
13,230g
214 CS · 8.4/m
TheHank#Xhh
Rell · Support
0 / 4 / 23
67.6% KP
6,778
7% share
8,239g
28 CS · 1.1/m
Red side
DefeatTheedge#661
Ambessa · Top
5 / 9 / 4
47.4% KP
19,782
24.1% share
10,244g
170 CS · 6.7/m
langmanbusi#KR1
Sylas · Jungle
5 / 6 / 5
52.6% KP
16,111
19.6% share
10,557g
179 CS · 7.1/m
BebePink#KR 1
Viktor · Mid
3 / 4 / 3
31.6% KP
18,215
22.2% share
10,279g
264 CS · 10.4/m
MIKASA#mio韩服
Yunara · ADC
5 / 8 / 6
57.9% KP
21,188
25.8% share
12,179g
216 CS · 8.5/m
小 云#ziye
Nautilus · Support
1 / 7 / 11
63.2% KP
6,876
8.4% share
7,230g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
