Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 96 days ago
8 / 5 / 2
K / D / A
47.6%
Kill participation
1,133.2
Damage / min
14,951g
541.4 gold / min
24
9 placed · 2 cleared
270
9.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory하율이네 집사#S T
Sion · Top
2 / 4 / 14
36.4% KP
21,582
15.6% share
10,073g
187 CS · 6.8/m
유준엽두루치기#321
Lee Sin · Jungle
19 / 4 / 9
63.6% KP
32,775
23.6% share
15,244g
168 CS · 6.1/m
Karis#KR4
Syndra · Mid
13 / 6 / 14
61.4% KP
38,336
27.6% share
15,168g
256 CS · 9.3/m
상 휘#바빠닥
Swain · ADC
9 / 4 / 16
56.8% KP
32,887
23.7% share
13,438g
214 CS · 7.7/m
트타랑#6666
Braum · Support
1 / 4 / 31
72.7% KP
13,109
9.5% share
9,011g
21 CS · 0.8/m
Red side
DefeatBebePink#KR 1
Jayce · Top
8 / 5 / 2
47.6% KP
31,294
25.4% share
14,951g
270 CS · 9.8/m
Im noob777#777
Skarner · Jungle
4 / 6 / 11
71.4% KP
27,301
22.1% share
11,495g
175 CS · 6.3/m
陨落的天才#世一中阳林
Ryze · Mid
2 / 10 / 4
28.6% KP
28,495
23.1% share
10,757g
218 CS · 7.9/m
NinjaKiwi#KoR
Cassiopeia · ADC
2 / 12 / 4
28.6% KP
18,049
14.6% share
9,540g
172 CS · 6.2/m
xinyanbajian#KR1
Akshan · Support
5 / 11 / 6
52.4% KP
18,131
14.7% share
10,494g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
