Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 96 days ago
8 / 4 / 8
K / D / A
38.1%
Kill participation
849.7
Damage / min
15,148g
503.8 gold / min
23
5 placed · 4 cleared
295
9.8 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolitude#S T
Ambessa · Top
2 / 6 / 8
23.8% KP
15,970
12.8% share
10,462g
212 CS · 7.1/m
Im noob777#777
Shyvana · Jungle
10 / 6 / 6
38.1% KP
28,249
22.7% share
15,947g
225 CS · 7.5/m
BebePink#KR 1
Yone · Mid
8 / 4 / 8
38.1% KP
25,549
20.5% share
15,148g
295 CS · 9.8/m
Chang Min #KR1
Cassiopeia · ADC
19 / 5 / 11
71.4% KP
44,189
35.5% share
19,111g
250 CS · 8.3/m
개초봅#1111
Nautilus · Support
3 / 7 / 23
61.9% KP
10,601
8.5% share
10,389g
27 CS · 0.9/m
Red side
Defeat抖音丶Eliec#123
Kennen · Top
1 / 6 / 10
39.3% KP
21,014
18.3% share
10,951g
235 CS · 7.8/m
unravel#sin
Lee Sin · Jungle
11 / 9 / 7
64.3% KP
20,128
17.6% share
13,992g
161 CS · 5.4/m
Rainy day#0808
Viktor · Mid
4 / 7 / 9
46.4% KP
32,098
28% share
12,539g
251 CS · 8.3/m
노익스강#noex
Sivir · ADC
8 / 13 / 8
57.1% KP
28,916
25.2% share
15,750g
261 CS · 8.7/m
hsimek9#KR33
Bard · Support
4 / 7 / 15
67.9% KP
12,423
10.8% share
9,425g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
