Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 84 days ago
11 / 2 / 14
K / D / A
67.6%
Kill participation
1,247.8
Damage / min
14,358g
531.1 gold / min
27
12 placed · 6 cleared
254
9.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMAGEBLOOD#E500
Vladimir · Top
1 / 9 / 2
23.1% KP
23,156
26.3% share
9,546g
200 CS · 7.4/m
xycg#KR1
Xin Zhao · Jungle
5 / 6 / 4
69.2% KP
16,666
18.9% share
11,331g
151 CS · 5.6/m
길가다가까까사달라고조르는이도윤#KR1
Corki · Mid
4 / 8 / 5
69.2% KP
21,218
24.1% share
12,949g
238 CS · 8.8/m
REDRED#따바라
Viktor · ADC
3 / 5 / 3
46.2% KP
21,544
24.5% share
11,633g
239 CS · 8.8/m
El Matador#1110
Leona · Support
0 / 9 / 7
53.8% KP
5,369
6.1% share
6,870g
22 CS · 0.8/m
Red side
Victory陨落的天才#世一中阳林
Akali · Top
6 / 3 / 7
35.1% KP
23,519
21.7% share
12,512g
222 CS · 8.2/m
Hide on bush#KR1
Vi · Jungle
7 / 2 / 13
54.1% KP
21,534
19.9% share
13,142g
200 CS · 7.4/m
BebePink#KR 1
Syndra · Mid
11 / 2 / 14
67.6% KP
33,732
31.1% share
14,358g
254 CS · 9.4/m
Charge#ocean
Lucian · ADC
7 / 1 / 8
40.5% KP
17,730
16.4% share
15,051g
231 CS · 8.5/m
카리나#애교용
Pantheon · Support
6 / 5 / 10
43.2% KP
11,879
11% share
10,217g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
