Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 49 days ago
5 / 6 / 8
K / D / A
65%
Kill participation
1,158.7
Damage / min
11,990g
412.3 gold / min
28
7 placed · 4 cleared
262
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRkal#1106
Vayne · Top
2 / 8 / 2
20% KP
15,941
16.3% share
10,899g
227 CS · 7.8/m
Nawh#0306
Nocturne · Jungle
5 / 6 / 8
65% KP
15,955
16.3% share
11,922g
166 CS · 5.7/m
BebePink#KR 1
Cassiopeia · Mid
5 / 6 / 8
65% KP
33,698
34.5% share
11,990g
262 CS · 9/m
漆黒の氷と炎の魔法使い#KR123
Kai'Sa · ADC
8 / 11 / 3
55% KP
23,411
24% share
14,407g
221 CS · 7.6/m
大雄弄丢了叮当猫#66666
Blitzcrank · Support
0 / 9 / 13
65% KP
8,642
8.9% share
7,464g
30 CS · 1/m
Red side
Victory抖音小y#zzzz
Malphite · Top
6 / 2 / 13
47.5% KP
19,853
16.6% share
11,529g
151 CS · 5.2/m
와구카운터#아프지
Sylas · Jungle
14 / 2 / 8
55% KP
24,543
20.6% share
16,328g
226 CS · 7.8/m
FA NAVY#2010
Yone · Mid
8 / 8 / 6
35% KP
21,248
17.8% share
13,814g
232 CS · 8/m
노익스강#noex
Jhin · ADC
5 / 2 / 23
70% KP
35,307
29.6% share
16,155g
267 CS · 9.2/m
抖音景德镇剑姬#jdzjj
Camille · Support
7 / 6 / 18
62.5% KP
18,426
15.4% share
11,569g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
