Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 41 days ago
5 / 5 / 10
K / D / A
42.9%
Kill participation
657.5
Damage / min
13,652g
428.6 gold / min
39
9 placed · 7 cleared
261
8.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAthene#lll
Gnar · Top
7 / 7 / 9
45.7% KP
25,506
21.9% share
15,195g
234 CS · 7.3/m
2027년의남자이찬혁#이희민
Qiyana · Jungle
6 / 9 / 10
45.7% KP
23,278
20% share
14,560g
200 CS · 6.3/m
BebePink#KR 1
Cassiopeia · Mid
5 / 5 / 10
42.9% KP
20,942
18% share
13,652g
261 CS · 8.2/m
Peyz#KR11
Lucian · ADC
14 / 6 / 3
48.6% KP
34,643
29.8% share
17,516g
298 CS · 9.4/m
T1 에테르#1225
Pyke · Support
3 / 8 / 16
54.3% KP
12,012
10.3% share
10,662g
29 CS · 0.9/m
Red side
DefeatT1 Midir#KR06
Twisted Fate · Top
5 / 9 / 5
28.6% KP
18,176
15.5% share
11,846g
169 CS · 5.3/m
지긋지긋해#Xin
Lee Sin · Jungle
10 / 7 / 7
48.6% KP
29,768
25.4% share
14,326g
196 CS · 6.2/m
Ivory#1012
Syndra · Mid
13 / 6 / 4
48.6% KP
36,613
31.2% share
16,167g
286 CS · 9/m
TheHank#Xhh
Jhin · ADC
5 / 5 / 9
40% KP
20,150
17.2% share
13,885g
258 CS · 8.1/m
Duro#Gen
Bard · Support
2 / 8 / 18
57.1% KP
12,590
10.7% share
10,162g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
