Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 32 days ago
8 / 1 / 15
K / D / A
60.5%
Kill participation
1,172.4
Damage / min
14,518g
501.5 gold / min
23
12 placed · 2 cleared
304
10.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory起风了#CCC
Singed · Top
7 / 5 / 14
55.3% KP
33,021
24.7% share
13,107g
191 CS · 6.6/m
guz1vjppr0kut3#2810
Vi · Jungle
9 / 4 / 11
52.6% KP
19,103
14.3% share
13,395g
202 CS · 7/m
BebePink#KR 1
Syndra · Mid
8 / 1 / 15
60.5% KP
33,942
25.4% share
14,518g
304 CS · 10.5/m
FAad#2007
Jinx · ADC
10 / 6 / 11
55.3% KP
28,873
21.6% share
16,355g
250 CS · 8.6/m
shkz#kr33
Elise · Support
4 / 7 / 17
55.3% KP
18,904
14.1% share
9,988g
31 CS · 1.1/m
Red side
Defeat김잡초#K R
Nasus · Top
4 / 9 / 5
40.9% KP
21,766
22.4% share
10,304g
177 CS · 6.1/m
Swamp#0916
Lee Sin · Jungle
1 / 10 / 10
50% KP
11,282
11.6% share
8,760g
132 CS · 4.6/m
구름다리농장#0120
Cassiopeia · Mid
8 / 5 / 3
50% KP
25,604
26.4% share
13,532g
243 CS · 8.4/m
T1 Eclipse#2009
Caitlyn · ADC
9 / 9 / 3
54.5% KP
28,977
29.9% share
15,754g
269 CS · 9.3/m
Bluffing#1207
Bard · Support
0 / 5 / 19
86.4% KP
9,427
9.7% share
8,270g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
