Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 28 days ago
2 / 3 / 1
K / D / A
18.8%
Kill participation
834.2
Damage / min
9,869g
378.4 gold / min
23
7 placed · 2 cleared
237
9.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerfecT#132
Jayce · Top
3 / 6 / 3
37.5% KP
14,176
17.1% share
10,509g
224 CS · 8.6/m
Sylvie#77777
Naafiri · Jungle
4 / 5 / 5
56.3% KP
15,438
18.7% share
10,341g
154 CS · 5.9/m
BebePink#KR 1
Viktor · Mid
2 / 3 / 1
18.8% KP
21,758
26.3% share
9,869g
237 CS · 9.1/m
jkjkjkjkk#1173
Kalista · ADC
6 / 9 / 3
56.3% KP
22,914
27.7% share
11,854g
218 CS · 8.4/m
YdBB#0107
Renata Glasc · Support
1 / 7 / 13
87.5% KP
8,490
10.3% share
7,865g
17 CS · 0.7/m
Red side
Victory근거리탑챔프만함#속았지
Yasuo · Top
4 / 4 / 3
23.3% KP
13,619
14.5% share
10,887g
229 CS · 8.8/m
DNS 또이브#KR13
Lee Sin · Jungle
7 / 2 / 8
50% KP
16,764
17.8% share
12,304g
203 CS · 7.8/m
Wonderwall#mid
Syndra · Mid
8 / 1 / 5
43.3% KP
21,673
23% share
13,159g
253 CS · 9.7/m
let it be#0815
Yunara · ADC
9 / 7 / 7
53.3% KP
28,768
30.5% share
15,262g
242 CS · 9.3/m
Way#꼬마몬
Neeko · Support
2 / 2 / 7
30% KP
13,349
14.2% share
7,501g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
