Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 21 days ago
4 / 3 / 4
K / D / A
47.1%
Kill participation
767.4
Damage / min
11,187g
446 gold / min
32
8 placed · 5 cleared
259
10.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPungyeon#0116
Jayce · Top
3 / 4 / 13
47.1% KP
22,148
23% share
11,291g
223 CS · 8.9/m
haerin#하이린
Lee Sin · Jungle
12 / 2 / 14
76.5% KP
22,057
22.9% share
13,752g
190 CS · 7.6/m
자다깨서물달라고칭얼대는이도윤#KR1
Galio · Mid
2 / 2 / 13
44.1% KP
8,661
9% share
10,874g
229 CS · 9.1/m
Lelitz#0808
Yunara · ADC
14 / 6 / 9
67.6% KP
31,515
32.8% share
15,670g
239 CS · 9.5/m
NS Calix#KR11
Poppy · Support
3 / 3 / 19
64.7% KP
11,749
12.2% share
8,050g
24 CS · 1/m
Red side
Defeat抖音王纪超#26号首秀
Lissandra · Top
2 / 6 / 6
47.1% KP
11,659
14.4% share
8,230g
172 CS · 6.9/m
Bonnie#0314
Qiyana · Jungle
4 / 8 / 6
58.8% KP
15,406
19.1% share
11,429g
184 CS · 7.3/m
BebePink#KR 1
Syndra · Mid
4 / 3 / 4
47.1% KP
19,250
23.9% share
11,187g
259 CS · 10.3/m
抖音走心OVO#全能王
Tristana · ADC
6 / 8 / 6
70.6% KP
26,262
32.5% share
12,505g
207 CS · 8.3/m
kyeahoo#AK47
Nautilus · Support
1 / 9 / 6
41.2% KP
8,122
10.1% share
6,369g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
