Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 19 days ago
12 / 2 / 11
K / D / A
56.1%
Kill participation
1,212.8
Damage / min
14,335g
549.6 gold / min
34
10 placed · 4 cleared
252
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE Achael#07118
Ambessa · Top
3 / 7 / 0
23.1% KP
14,168
20.7% share
9,419g
172 CS · 6.6/m
Eris#Greyt
Rengar · Jungle
7 / 7 / 1
61.5% KP
15,262
22.3% share
13,756g
205 CS · 7.9/m
Odysseus#KR131
Hwei · Mid
3 / 9 / 4
53.8% KP
18,841
27.5% share
9,441g
175 CS · 6.7/m
HLE Gumayusi#0298
Yunara · ADC
0 / 9 / 4
30.8% KP
15,042
22% share
11,551g
268 CS · 10.3/m
Ciro#KR10
Lulu · Support
0 / 9 / 7
53.8% KP
5,121
7.5% share
7,004g
22 CS · 0.8/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
7 / 2 / 5
29.3% KP
17,945
17.1% share
13,504g
239 CS · 9.2/m
사자심회#용족2
Viego · Jungle
10 / 5 / 10
48.8% KP
10,096
9.6% share
14,025g
198 CS · 7.6/m
BebePink#KR 1
Syndra · Mid
12 / 2 / 11
56.1% KP
31,635
30.1% share
14,335g
252 CS · 9.7/m
노익스강#noex
Ziggs · ADC
10 / 2 / 11
51.2% KP
34,789
33.1% share
14,851g
210 CS · 8.1/m
아무생각없음#0831
Pyke · Support
2 / 2 / 17
46.3% KP
10,578
10.1% share
8,687g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
