Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 17 days ago
6 / 9 / 9
K / D / A
55.6%
Kill participation
518.9
Damage / min
9,086g
332.6 gold / min
113
36 placed · 14 cleared
22
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE 팬서#KR1
K'Sante · Top
4 / 6 / 2
22.2% KP
24,004
24% share
10,234g
201 CS · 7.4/m
plokijuhyg#yyc04
Viego · Jungle
7 / 8 / 5
44.4% KP
17,654
17.7% share
13,572g
185 CS · 6.8/m
OnPi#온 피
Sylas · Mid
4 / 7 / 7
40.7% KP
19,444
19.5% share
10,870g
201 CS · 7.4/m
MIKASA#mio韩服
Tristana · ADC
6 / 12 / 4
37% KP
24,586
24.6% share
12,646g
198 CS · 7.2/m
BebePink#KR 1
Bard · Support
6 / 9 / 9
55.6% KP
14,174
14.2% share
9,086g
22 CS · 0.8/m
Red side
Victory잠자는 왕#KR1
Gwen · Top
5 / 5 / 10
35.7% KP
23,234
17.2% share
11,756g
211 CS · 7.7/m
Simsons#spfd
Jayce · Jungle
13 / 5 / 18
73.8% KP
45,814
33.9% share
17,852g
202 CS · 7.4/m
죽기 아니면 살기#0305
Kayle · Mid
5 / 2 / 12
40.5% KP
16,652
12.3% share
13,824g
276 CS · 10.1/m
BRO Wooper#KR3
Nilah · ADC
12 / 7 / 10
52.4% KP
23,712
17.6% share
15,254g
201 CS · 7.4/m
결 혼#KR1
Camille · Support
7 / 8 / 19
61.9% KP
25,662
19% share
11,209g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
