Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 14 days ago
3 / 3 / 9
K / D / A
35.3%
Kill participation
712.4
Damage / min
12,573g
465.1 gold / min
29
7 placed · 9 cleared
257
9.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypuppyxi#1123
Dr. Mundo · Top
2 / 2 / 9
32.4% KP
29,868
21.8% share
12,117g
233 CS · 8.6/m
Simsons#spfd
Qiyana · Jungle
14 / 4 / 11
73.5% KP
38,060
27.7% share
17,468g
198 CS · 7.3/m
BebePink#KR 1
Syndra · Mid
3 / 3 / 9
35.3% KP
19,258
14% share
12,573g
257 CS · 9.5/m
The Herta#Hokai
Pantheon · ADC
11 / 7 / 6
50% KP
28,541
20.8% share
13,780g
185 CS · 6.8/m
들개처럼#KR1
Senna · Support
4 / 5 / 23
79.4% KP
21,427
15.6% share
10,894g
23 CS · 0.9/m
Red side
DefeatHowling#hobin
Zaahen · Top
4 / 6 / 2
28.6% KP
33,776
30.5% share
9,211g
202 CS · 7.5/m
haerin#하이린
Lee Sin · Jungle
8 / 5 / 11
90.5% KP
25,088
22.6% share
13,002g
176 CS · 6.5/m
대광 #God
LeBlanc · Mid
5 / 7 / 7
57.1% KP
26,820
24.2% share
10,425g
218 CS · 8.1/m
抖音景德镇剑姬#jdzjj
Xayah · ADC
4 / 9 / 1
23.8% KP
17,581
15.9% share
11,603g
209 CS · 7.7/m
Bluffing#1207
Rakan · Support
0 / 7 / 14
66.7% KP
7,548
6.8% share
7,073g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
