Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 13 days ago
4 / 3 / 6
K / D / A
43.5%
Kill participation
949.5
Damage / min
12,283g
411.7 gold / min
30
4 placed · 10 cleared
281
9.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
4 / 4 / 8
37.5% KP
18,354
18.8% share
11,433g
218 CS · 7.3/m
La La Land#라라랜드
Lee Sin · Jungle
12 / 1 / 7
59.4% KP
17,143
17.6% share
15,903g
225 CS · 7.5/m
Clozer#0727
Cassiopeia · Mid
11 / 7 / 5
50% KP
35,182
36% share
14,496g
278 CS · 9.3/m
HLE Buddy#5812
Syndra · ADC
3 / 9 / 9
37.5% KP
17,267
17.7% share
13,265g
223 CS · 7.5/m
El1enYeager#KR1
Bard · Support
2 / 2 / 19
65.6% KP
9,701
9.9% share
9,315g
33 CS · 1.1/m
Red side
Defeat책임감없는사람#알아둬
Gnar · Top
2 / 11 / 3
21.7% KP
21,730
19.6% share
11,629g
257 CS · 8.6/m
명치에팔콘펀치꽂는이도윤#KR1
Qiyana · Jungle
1 / 5 / 3
17.4% KP
15,458
13.9% share
13,598g
261 CS · 8.7/m
BebePink#KR 1
Aurora · Mid
4 / 3 / 6
43.5% KP
28,327
25.5% share
12,283g
281 CS · 9.4/m
전설의용사김창동#canna
Ezreal · ADC
3 / 7 / 4
30.4% KP
20,612
18.5% share
13,274g
255 CS · 8.5/m
抖音小雪呼呼#vex
LeBlanc · Support
13 / 6 / 5
78.3% KP
25,000
22.5% share
11,645g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
