Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 12 days ago
7 / 4 / 10
K / D / A
56.7%
Kill participation
1,328.8
Damage / min
19,107g
449 gold / min
39
5 placed · 10 cleared
385
9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAstra#KR4
Gangplank · Top
5 / 4 / 10
46.9% KP
36,323
27% share
19,761g
363 CS · 8.5/m
kiin#KR1
Ambessa · Jungle
8 / 7 / 8
50% KP
29,721
22.1% share
19,368g
321 CS · 7.5/m
抖音王纪超#26号首秀
Lissandra · Mid
6 / 8 / 9
46.9% KP
22,722
16.9% share
15,292g
275 CS · 6.5/m
노익스강#noex
Caitlyn · ADC
12 / 5 / 4
50% KP
37,612
27.9% share
22,675g
439 CS · 10.3/m
jkjkjkjkk#1173
Bard · Support
1 / 6 / 13
43.8% KP
8,259
6.1% share
10,817g
34 CS · 0.8/m
Red side
Victory책임감없는사람#알아둬
Jax · Top
6 / 11 / 4
33.3% KP
29,032
17.8% share
16,547g
335 CS · 7.9/m
PerfecT#132
Jarvan IV · Jungle
5 / 8 / 11
53.3% KP
22,630
13.8% share
17,148g
306 CS · 7.2/m
BebePink#KR 1
Aurora · Mid
7 / 4 / 10
56.7% KP
56,541
34.6% share
19,107g
385 CS · 9/m
NinjaKiwi#KoR
Jhin · ADC
10 / 2 / 9
63.3% KP
34,863
21.3% share
25,540g
430 CS · 10.1/m
Odysseus#KR131
Hwei · Support
2 / 7 / 12
46.7% KP
20,437
12.5% share
12,285g
60 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
