Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 203 days ago
15 / 6 / 9
K / D / A
55.8%
Kill participation
1,095.6
Damage / min
17,761g
657.4 gold / min
19
3 placed · 2 cleared
202
7.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNikola100806#EUNE
Shen · Top
4 / 4 / 11
34.9% KP
10,735
10% share
11,389g
175 CS · 6.5/m
Bitie#UWU
Zed · Jungle
15 / 6 / 9
55.8% KP
29,599
27.5% share
17,761g
202 CS · 7.5/m
Broken Wings#EUNE
Taliyah · Mid
8 / 3 / 12
46.5% KP
23,469
21.8% share
13,489g
263 CS · 9.7/m
Repeat Value#NUN
Ezreal · ADC
12 / 4 / 9
48.8% KP
32,382
30% share
15,435g
237 CS · 8.8/m
Adela Salmonella#EGIRL
Seraphine · Support
4 / 3 / 14
41.9% KP
11,642
10.8% share
9,259g
32 CS · 1.2/m
Red side
DefeatBilly Russo#kia
Cassiopeia · Top
6 / 10 / 3
47.4% KP
18,022
27.1% share
10,530g
188 CS · 7/m
Ambis#gulp
Ambessa · Jungle
6 / 9 / 5
57.9% KP
13,846
20.8% share
11,258g
154 CS · 5.7/m
Blackpinkfan1#LISA
Azir · Mid
4 / 7 / 2
31.6% KP
15,596
23.4% share
10,231g
220 CS · 8.1/m
ZTK Tyta#EUNE
Jinx · ADC
3 / 9 / 5
42.1% KP
13,821
20.7% share
10,800g
185 CS · 6.8/m
SilosaSun#vau
Milio · Support
0 / 8 / 9
47.4% KP
5,331
8% share
6,692g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
