Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 203 days ago
6 / 4 / 6
K / D / A
40%
Kill participation
1,125.8
Damage / min
13,524g
551.3 gold / min
9
7 placed · 0 cleared
241
9.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMoby#ANIME
Shen · Top
2 / 4 / 6
40% KP
9,444
14.7% share
9,214g
185 CS · 7.5/m
EnterTheGames#BRO
Zac · Jungle
3 / 9 / 9
60% KP
15,696
24.4% share
9,122g
140 CS · 5.7/m
Hoy#ZED
Zed · Mid
7 / 8 / 2
45% KP
20,598
32% share
9,657g
157 CS · 6.4/m
Enryu#0011
Yunara · ADC
7 / 6 / 2
45% KP
12,716
19.8% share
11,845g
171 CS · 7/m
Umeiwen#EUNE
Nami · Support
1 / 3 / 13
70% KP
5,901
9.2% share
7,510g
35 CS · 1.4/m
Red side
VictoryBlackpinkfan1#LISA
Yone · Top
8 / 1 / 1
30% KP
21,836
21.7% share
11,670g
213 CS · 8.7/m
Prince Of Bronx#1213
Jarvan IV · Jungle
10 / 3 / 12
73.3% KP
22,331
22.2% share
13,499g
180 CS · 7.3/m
Bitie#UWU
Syndra · Mid
6 / 4 / 6
40% KP
27,619
27.4% share
13,524g
241 CS · 9.8/m
KATEN KYOKOTSU#hven
Caitlyn · ADC
6 / 7 / 9
50% KP
19,977
19.8% share
11,695g
181 CS · 7.4/m
LO SIENTO WILSON#TRENB
Karma · Support
0 / 5 / 17
56.7% KP
8,933
8.9% share
7,674g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
