Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 202 days ago
3 / 7 / 12
K / D / A
39.5%
Kill participation
700.8
Damage / min
12,750g
404.1 gold / min
38
8 placed · 2 cleared
191
6.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryfZRalap#EUNE1
Yone · Top
1 / 10 / 1
7.7% KP
11,065
10.2% share
10,560g
214 CS · 6.8/m
Gabimaru jg acc#akska
Zaahen · Jungle
3 / 5 / 10
50% KP
14,455
13.3% share
12,259g
214 CS · 6.8/m
DesperateNasus#R 1
Kayle · Mid
14 / 3 / 7
80.8% KP
38,613
35.5% share
22,056g
368 CS · 11.7/m
Ruby#ISR
Karthus · ADC
7 / 12 / 7
53.8% KP
34,818
32% share
12,796g
198 CS · 6.3/m
TűzVarázsIó#EUNE
Amumu · Support
1 / 8 / 12
50% KP
9,961
9.1% share
8,658g
20 CS · 0.6/m
Red side
DefeatBlackpinkfan1#LISA
Jayce · Top
17 / 5 / 9
68.4% KP
48,571
35.4% share
16,302g
227 CS · 7.2/m
Bitie#UWU
Zed · Jungle
3 / 7 / 12
39.5% KP
22,109
16.1% share
12,750g
191 CS · 6.1/m
Beeboje#bee
Anivia · Mid
2 / 7 / 9
28.9% KP
16,413
12% share
9,628g
184 CS · 5.8/m
iAsasino v2#3445
Mel · ADC
16 / 4 / 7
60.5% KP
37,118
27% share
16,226g
242 CS · 7.7/m
Motor Lublin#EUNE
Nami · Support
0 / 3 / 29
76.3% KP
13,110
9.5% share
9,751g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
