Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 202 days ago
4 / 7 / 4
K / D / A
72.7%
Kill participation
488.5
Damage / min
10,334g
350.9 gold / min
28
5 placed · 5 cleared
151
5.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLucyna Marzec#EUNE
Ambessa · Top
8 / 5 / 9
51.5% KP
27,675
26.6% share
15,216g
250 CS · 8.5/m
Asjas#EUNE
Rengar · Jungle
12 / 0 / 10
66.7% KP
30,506
29.3% share
18,818g
271 CS · 9.2/m
Høÿhî#Hoyhi
Fizz · Mid
9 / 1 / 13
66.7% KP
20,854
20% share
13,295g
163 CS · 5.5/m
Bence#bnc
Xayah · ADC
3 / 3 / 7
30.3% KP
15,950
15.3% share
12,253g
248 CS · 8.4/m
meds#pls
Nami · Support
1 / 2 / 20
63.6% KP
9,113
8.8% share
8,772g
29 CS · 1/m
Red side
DefeatFiend#xoe
Riven · Top
2 / 7 / 1
27.3% KP
10,875
12% share
9,758g
222 CS · 7.5/m
Bitie#UWU
Vi · Jungle
4 / 7 / 4
72.7% KP
14,386
15.8% share
10,334g
151 CS · 5.1/m
Blackpinkfan1#LISA
Syndra · Mid
1 / 5 / 3
36.4% KP
24,810
27.3% share
10,071g
230 CS · 7.8/m
GigaOraczPL#2115
Smolder · ADC
3 / 6 / 4
63.6% KP
33,010
36.3% share
12,930g
248 CS · 8.4/m
SlotkaKicia#kiss
Janna · Support
1 / 8 / 5
54.5% KP
7,802
8.6% share
7,193g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
