Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 202 days ago
4 / 5 / 9
K / D / A
59.1%
Kill participation
810.6
Damage / min
15,508g
487.4 gold / min
44
5 placed · 10 cleared
274
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIsolationDamage#EUNE
Ambessa · Top
0 / 4 / 6
40% KP
20,637
25.3% share
10,413g
241 CS · 7.6/m
shabbat shalom#613
Talon · Jungle
5 / 5 / 1
40% KP
12,167
14.9% share
14,268g
283 CS · 8.9/m
im a burden#sry
Katarina · Mid
4 / 9 / 3
46.7% KP
18,520
22.7% share
12,670g
238 CS · 7.5/m
Khalid bn Wlid#Sword
Jhin · ADC
6 / 2 / 4
66.7% KP
21,588
26.4% share
16,728g
329 CS · 10.3/m
ˇKRYˇAdy#4444
Nami · Support
0 / 2 / 11
73.3% KP
8,742
10.7% share
8,309g
41 CS · 1.3/m
Red side
VictorySale#3511
Garen · Top
6 / 2 / 1
31.8% KP
20,011
19.2% share
14,599g
284 CS · 8.9/m
Bitie#UWU
Graves · Jungle
4 / 5 / 9
59.1% KP
25,789
24.7% share
15,508g
274 CS · 8.6/m
Blackpinkfan1#LISA
Azir · Mid
9 / 3 / 4
59.1% KP
34,623
33.1% share
16,572g
292 CS · 9.2/m
ROCHaaaa#EUNE
Ezreal · ADC
2 / 2 / 7
40.9% KP
15,949
15.3% share
13,591g
277 CS · 8.7/m
Lawi#00000
Seraphine · Support
1 / 3 / 8
40.9% KP
8,092
7.7% share
8,605g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
