Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 201 days ago
24 / 2 / 13
K / D / A
80.4%
Kill participation
1,888
Damage / min
19,288g
647.2 gold / min
35
5 placed · 0 cleared
270
9.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCΒum#MONKE
Dr. Mundo · Top
1 / 9 / 2
11.1% KP
15,621
14.2% share
9,900g
182 CS · 6.1/m
smileyface123#lolxd
Kindred · Jungle
2 / 11 / 10
44.4% KP
17,338
15.8% share
11,762g
216 CS · 7.2/m
zygena5#EUNE
Katarina · Mid
10 / 12 / 6
59.3% KP
26,042
23.8% share
13,141g
204 CS · 6.8/m
Leonix89#EUNE
Swain · ADC
12 / 6 / 8
74.1% KP
38,758
35.4% share
16,395g
244 CS · 8.2/m
Vyšná Pisaná#EUNE
Nami · Support
2 / 8 / 19
77.8% KP
11,877
10.8% share
9,011g
18 CS · 0.6/m
Red side
VictoryO Egkefalos#1234
Aatrox · Top
4 / 4 / 12
34.8% KP
30,107
19.7% share
12,658g
242 CS · 8.1/m
Bitie#UWU
Kayn · Jungle
24 / 2 / 13
80.4% KP
56,263
36.8% share
19,288g
270 CS · 9.1/m
Paradox#Moon
Annie · Mid
7 / 6 / 16
50% KP
26,162
17.1% share
13,459g
177 CS · 5.9/m
SMK x VallyDvG#EUNE
Kai'Sa · ADC
4 / 7 / 8
26.1% KP
13,136
8.6% share
12,850g
215 CS · 7.2/m
Blackpinkfan1#LISA
Sylas · Support
7 / 8 / 17
52.2% KP
27,298
17.8% share
11,344g
53 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
