Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 201 days ago
6 / 5 / 8
K / D / A
45.2%
Kill participation
521.8
Damage / min
12,671g
439.2 gold / min
27
2 placed · 5 cleared
222
7.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNicram#Urgod
Urgot · Top
4 / 8 / 0
23.5% KP
13,623
17% share
11,229g
239 CS · 8.3/m
AI JUNGLE#zzzzz
Jarvan IV · Jungle
1 / 5 / 9
58.8% KP
7,277
9.1% share
8,597g
132 CS · 4.6/m
EXHIBITION X#nike
Xerath · Mid
3 / 6 / 3
35.3% KP
15,340
19.2% share
9,257g
189 CS · 6.6/m
kush uwu#DOINB
Ezreal · ADC
7 / 3 / 3
58.8% KP
28,158
35.2% share
13,506g
264 CS · 9.2/m
Mordeson#Omen
Mordekaiser · Support
2 / 9 / 6
47.1% KP
15,523
19.4% share
8,626g
31 CS · 1.1/m
Red side
VictoryMagikarpi#EUNE
Sion · Top
4 / 2 / 8
38.7% KP
20,085
18.4% share
15,076g
279 CS · 9.7/m
Bitie#UWU
Elise · Jungle
6 / 5 / 8
45.2% KP
15,055
13.8% share
12,671g
222 CS · 7.7/m
Blackpinkfan1#LISA
Jayce · Mid
11 / 1 / 4
48.4% KP
30,423
27.9% share
13,068g
194 CS · 6.7/m
WaKaRaNeR#EUNE
Caitlyn · ADC
9 / 3 / 12
67.7% KP
30,444
27.9% share
14,684g
242 CS · 8.4/m
CllayMoore#Cyrem
Karma · Support
1 / 6 / 19
64.5% KP
13,201
12.1% share
8,908g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
