Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 200 days ago
16 / 11 / 9
K / D / A
52.1%
Kill participation
1,086.2
Damage / min
18,156g
492.9 gold / min
44
14 placed · 0 cleared
235
6.4 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBens#0000
Elise · Top
16 / 11 / 4
45.5% KP
35,695
21% share
16,323g
153 CS · 4.2/m
bulbazałr#meow
Talon · Jungle
10 / 5 / 16
59.1% KP
44,268
26% share
18,305g
307 CS · 8.3/m
NickFuentes#NazjS
Ryze · Mid
2 / 17 / 7
20.5% KP
15,956
9.4% share
14,418g
286 CS · 7.8/m
Jhingerbread#Spicy
Ezreal · ADC
13 / 7 / 9
50% KP
63,292
37.2% share
21,194g
328 CS · 8.9/m
Alex93ovo#chi
Nautilus · Support
3 / 8 / 20
52.3% KP
10,817
6.4% share
11,105g
41 CS · 1.1/m
Red side
Defeatlobotomy larry#2137
Ornn · Top
1 / 8 / 19
41.7% KP
22,263
13.1% share
10,959g
160 CS · 4.3/m
Bitie#UWU
Viego · Jungle
16 / 11 / 9
52.1% KP
40,008
23.5% share
18,156g
235 CS · 6.4/m
Blackpinkfan1#LISA
Jayce · Mid
15 / 4 / 12
56.3% KP
46,716
27.5% share
16,330g
255 CS · 6.9/m
Mpakalogataki#Lucky
Mel · ADC
15 / 6 / 9
50% KP
42,316
24.9% share
22,158g
291 CS · 7.9/m
future#hndxx
Pyke · Support
1 / 15 / 18
39.6% KP
18,619
11% share
11,412g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
