Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 199 days ago
19 / 8 / 11
K / D / A
62.5%
Kill participation
1,335.7
Damage / min
22,678g
494.8 gold / min
37
4 placed · 2 cleared
312
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChoi Jong in#8888
Malphite · Top
5 / 8 / 19
54.5% KP
41,837
22.3% share
16,182g
282 CS · 6.2/m
La Noche Triste#Sweet
Sylas · Jungle
14 / 10 / 11
56.8% KP
44,004
23.4% share
21,467g
296 CS · 6.5/m
Na śpiocha#szef
Akali · Mid
10 / 13 / 6
36.4% KP
29,532
15.7% share
18,126g
274 CS · 6/m
diе young#wisp
Ezreal · ADC
12 / 6 / 10
50% KP
60,302
32.1% share
25,307g
346 CS · 7.5/m
Byung Gyu#8888
Blitzcrank · Support
3 / 12 / 19
50% KP
12,134
6.5% share
12,859g
35 CS · 0.8/m
Red side
DefeatKraelan#ff20
Aurora · Top
10 / 12 / 11
43.8% KP
51,734
22.3% share
17,356g
249 CS · 5.4/m
Bitie#UWU
Kayn · Jungle
19 / 8 / 11
62.5% KP
61,221
26.4% share
22,678g
312 CS · 6.8/m
Blackpinkfan1#LISA
Jayce · Mid
12 / 9 / 18
62.5% KP
47,778
20.6% share
20,039g
301 CS · 6.6/m
GIG#2460
Viktor · ADC
5 / 9 / 18
47.9% KP
40,893
17.6% share
18,974g
326 CS · 7.1/m
SanduIsInDaHause#EUNE
Morgana · Support
2 / 6 / 22
50% KP
30,661
13.2% share
15,031g
97 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
