Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 199 days ago
7 / 9 / 7
K / D / A
35%
Kill participation
687.8
Damage / min
13,558g
376.3 gold / min
30
7 placed · 3 cleared
235
6.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNa śpiocha#szef
Akali · Top
8 / 4 / 7
33.3% KP
22,581
14.6% share
14,755g
223 CS · 6.2/m
Mave#0108
Kindred · Jungle
9 / 9 / 9
40% KP
27,796
17.9% share
15,664g
238 CS · 6.6/m
Here to learn#EUNE2
Qiyana · Mid
10 / 8 / 14
53.3% KP
37,249
24.1% share
16,058g
238 CS · 6.6/m
Anrteus#rdctd
Aurelion Sol · ADC
15 / 4 / 16
68.9% KP
45,459
29.4% share
22,446g
302 CS · 8.4/m
Demon Krippas#EUNE
Pantheon · Support
3 / 15 / 18
46.7% KP
21,770
14.1% share
11,239g
42 CS · 1.2/m
Red side
DefeatBlackpinkfan1#LISA
Jayce · Top
9 / 9 / 7
40% KP
32,514
23.6% share
15,076g
263 CS · 7.3/m
Bitie#UWU
Kayn · Jungle
7 / 9 / 7
35% KP
24,784
18% share
13,558g
235 CS · 6.5/m
Antoś to GoodBoy#allme
Sylas · Mid
9 / 10 / 6
37.5% KP
26,212
19% share
12,687g
173 CS · 4.8/m
Plantemand#EUNE
Caitlyn · ADC
13 / 8 / 10
57.5% KP
39,597
28.7% share
19,092g
276 CS · 7.7/m
DOCISK Ãdôx#LASY
Karma · Support
2 / 9 / 27
72.5% KP
14,864
10.8% share
11,492g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
