Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 198 days ago
14 / 8 / 17
K / D / A
63.3%
Kill participation
1,362.4
Damage / min
14,785g
519.4 gold / min
13
10 placed · 3 cleared
210
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoop Dispenser#Poop
Ornn · Top
8 / 3 / 4
40% KP
19,670
21% share
12,418g
228 CS · 8/m
JSM Jumper#SRB
Jarvan IV · Jungle
8 / 11 / 13
70% KP
23,169
24.7% share
12,366g
174 CS · 6.1/m
Mandorix#2711
Zac · Mid
6 / 14 / 8
46.7% KP
18,711
19.9% share
11,761g
191 CS · 6.7/m
TheWind#Storm
Yasuo · ADC
7 / 14 / 6
43.3% KP
22,262
23.7% share
12,782g
187 CS · 6.6/m
CllayMoore#Cyrem
Karma · Support
1 / 7 / 21
73.3% KP
9,997
10.7% share
9,327g
41 CS · 1.4/m
Red side
Victoryhifq#EUNE
Garen · Top
9 / 4 / 2
22.4% KP
25,929
17.4% share
13,726g
261 CS · 9.2/m
prym#333
Qiyana · Jungle
17 / 6 / 12
59.2% KP
43,315
29.1% share
18,190g
243 CS · 8.5/m
Bitie#UWU
Mel · Mid
14 / 8 / 17
63.3% KP
38,783
26% share
14,785g
210 CS · 7.4/m
kyoto#m22x
Kalista · ADC
8 / 7 / 16
49% KP
31,023
20.8% share
15,811g
217 CS · 7.6/m
D4n1el03#EUNE
Nautilus · Support
1 / 5 / 28
59.2% KP
9,943
6.7% share
10,888g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
