Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 198 days ago
2 / 9 / 9
K / D / A
35.5%
Kill participation
746.6
Damage / min
10,436g
371.2 gold / min
20
3 placed · 2 cleared
156
5.5 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryforget faces#777
Irelia · Top
5 / 7 / 11
53.3% KP
20,750
22.9% share
13,139g
247 CS · 8.8/m
Kirakoo#EUNE
Nidalee · Jungle
6 / 6 / 12
60% KP
15,665
17.3% share
13,191g
197 CS · 7/m
hba#yvl
Nasus · Mid
12 / 5 / 8
66.7% KP
26,531
29.3% share
14,787g
226 CS · 8/m
ZTK Tyta#EUNE
Jinx · ADC
5 / 6 / 13
60% KP
19,207
21.2% share
13,250g
205 CS · 7.3/m
CzłowiekOlo#EUNE
Braum · Support
2 / 7 / 18
66.7% KP
8,429
9.3% share
8,465g
17 CS · 0.6/m
Red side
DefeatBlackpinkfan1#LISA
Jayce · Top
6 / 4 / 6
38.7% KP
22,882
19.1% share
12,262g
218 CS · 7.8/m
Bitie#UWU
Rumble · Jungle
2 / 9 / 9
35.5% KP
20,992
17.5% share
10,436g
156 CS · 5.5/m
ZEDSMASH ARGHH#EUNE
Zed · Mid
12 / 3 / 4
51.6% KP
46,985
39.3% share
16,235g
244 CS · 8.7/m
Lost Time#EUNE
Mel · ADC
9 / 7 / 5
45.2% KP
20,746
17.3% share
12,177g
204 CS · 7.3/m
KAYNSMASH ARGHH#EUNE
Nautilus · Support
2 / 7 / 12
45.2% KP
8,100
6.8% share
7,997g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
