Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 197 days ago
17 / 8 / 12
K / D / A
67.4%
Kill participation
1,019.6
Damage / min
20,923g
466.9 gold / min
37
4 placed · 1 cleared
288
6.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXiaoTaoQi#Open
Azir · Top
7 / 9 / 10
45.9% KP
51,070
29.8% share
22,944g
405 CS · 9/m
akiveraznemhaver#futom
Shaco · Jungle
12 / 7 / 11
62.2% KP
40,603
23.7% share
19,936g
302 CS · 6.7/m
Marecki007#EUNE
Morgana · Mid
2 / 3 / 16
48.6% KP
21,177
12.4% share
16,269g
287 CS · 6.4/m
zgerypala#kret
Katarina · ADC
15 / 13 / 4
51.4% KP
51,669
30.1% share
22,613g
276 CS · 6.2/m
Avien#777
Lulu · Support
1 / 11 / 22
62.2% KP
6,867
4% share
12,436g
29 CS · 0.6/m
Red side
DefeatKaman Tzu#Yasko
Singed · Top
11 / 3 / 13
55.8% KP
38,120
23.8% share
21,673g
332 CS · 7.4/m
Bitie#UWU
Kayn · Jungle
17 / 8 / 12
67.4% KP
45,694
28.5% share
20,923g
288 CS · 6.4/m
NickFuentes#NazjS
Qiyana · Mid
9 / 10 / 8
39.5% KP
36,107
22.5% share
17,005g
296 CS · 6.6/m
Cybilaci#EUNE
Twitch · ADC
4 / 11 / 18
51.2% KP
31,265
19.5% share
16,294g
216 CS · 4.8/m
Critical#777
Rakan · Support
2 / 6 / 24
60.5% KP
9,314
5.8% share
12,533g
49 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
