Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 197 days ago
6 / 4 / 2
K / D / A
72.7%
Kill participation
486.1
Damage / min
11,421g
446.7 gold / min
26
4 placed · 2 cleared
196
7.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPaběnická hyena#EUNE
Varus · Top
3 / 6 / 1
33.3% KP
17,613
22.5% share
9,249g
173 CS · 6.8/m
hot furry gamer#H3ART
Talon · Jungle
2 / 4 / 5
58.3% KP
10,815
13.8% share
10,779g
186 CS · 7.3/m
Clanger#1465
Orianna · Mid
1 / 0 / 7
66.7% KP
29,355
37.5% share
9,819g
244 CS · 9.5/m
Kleenjoyer#karzy
Yunara · ADC
5 / 0 / 2
58.3% KP
13,917
17.8% share
13,136g
257 CS · 10.1/m
Audire#tired
Lulu · Support
1 / 1 / 9
83.3% KP
6,646
8.5% share
7,637g
36 CS · 1.4/m
Red side
DefeatBlackpinkfan1#LISA
Azir · Top
4 / 1 / 2
54.5% KP
16,235
29.3% share
10,935g
224 CS · 8.8/m
Bitie#UWU
Kayn · Jungle
6 / 4 / 2
72.7% KP
12,429
22.4% share
11,421g
196 CS · 7.7/m
Nasus#DOGGY
Nasus · Mid
1 / 3 / 2
27.3% KP
10,414
18.8% share
7,384g
146 CS · 5.7/m
o trelos anastas#EUNE
Caitlyn · ADC
0 / 2 / 3
27.3% KP
10,795
19.5% share
10,030g
233 CS · 9.1/m
ARCHANGEL1111#zzz
Janna · Support
0 / 2 / 4
36.4% KP
5,604
10.1% share
6,449g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
