Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 194 days ago
9 / 9 / 9
K / D / A
58.1%
Kill participation
764.4
Damage / min
15,168g
458.5 gold / min
46
7 placed · 3 cleared
222
6.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOG Dejvo#EUNE
Gragas · Top
6 / 4 / 11
41.5% KP
26,186
19.9% share
12,779g
228 CS · 6.9/m
bulbazałr#meow
Shaco · Jungle
11 / 10 / 13
58.5% KP
16,304
12.4% share
14,022g
200 CS · 6/m
sunset#eee
Katarina · Mid
5 / 8 / 12
41.5% KP
25,848
19.7% share
11,496g
194 CS · 5.9/m
sneak dissin#lovee
Kog'Maw · ADC
16 / 5 / 17
80.5% KP
50,341
38.3% share
18,318g
251 CS · 7.6/m
sneak glazin#72800
Nautilus · Support
3 / 4 / 30
80.5% KP
12,685
9.7% share
10,786g
40 CS · 1.2/m
Red side
VictoryDran Swan#Prøxy
Swain · Top
6 / 7 / 10
51.6% KP
25,861
25% share
14,239g
220 CS · 6.6/m
Bitie#UWU
Kayn · Jungle
9 / 9 / 9
58.1% KP
25,289
24.4% share
15,168g
222 CS · 6.7/m
Blackpinkfan1#LISA
Ryze · Mid
9 / 4 / 12
67.7% KP
25,554
24.7% share
15,913g
276 CS · 8.3/m
avennn#EUNE
Draven · ADC
4 / 8 / 7
35.5% KP
16,875
16.3% share
13,313g
221 CS · 6.7/m
Byung Gyu#8888
Leona · Support
3 / 13 / 16
61.3% KP
9,945
9.6% share
10,099g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
