Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 192 days ago
4 / 6 / 2
K / D / A
54.5%
Kill participation
705
Damage / min
9,839g
379.6 gold / min
17
3 placed · 1 cleared
154
5.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagikarpi#EUNE
Renekton · Top
5 / 1 / 5
38.5% KP
31,182
25.8% share
14,142g
253 CS · 9.8/m
LΕT THE WORLD#BURN
Xin Zhao · Jungle
10 / 2 / 9
73.1% KP
27,934
23.1% share
13,322g
189 CS · 7.3/m
kirbii47#77747
Karma · Mid
2 / 2 / 11
50% KP
21,571
17.9% share
9,398g
162 CS · 6.3/m
DaxenGunslinger#EUNE
Aurelion Sol · ADC
4 / 2 / 10
53.8% KP
25,554
21.2% share
11,449g
198 CS · 7.6/m
Kha the King#EUNE
Poppy · Support
5 / 4 / 10
57.7% KP
14,443
12% share
8,680g
28 CS · 1.1/m
Red side
DefeatDemon Krippas#EUNE
Dr. Mundo · Top
1 / 7 / 1
18.2% KP
25,191
29.5% share
8,954g
222 CS · 8.6/m
Bitie#UWU
Kayn · Jungle
4 / 6 / 2
54.5% KP
18,270
21.4% share
9,839g
154 CS · 5.9/m
Blackpinkfan1#LISA
Sylas · Mid
2 / 4 / 1
27.3% KP
17,482
20.5% share
7,936g
169 CS · 6.5/m
petrzalsky princ#zeen
Jhin · ADC
3 / 2 / 4
63.6% KP
15,182
17.8% share
11,860g
247 CS · 9.5/m
Demented Clown#EUNE
Thresh · Support
1 / 7 / 7
72.7% KP
9,330
10.9% share
6,784g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
