Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 192 days ago
10 / 12 / 8
K / D / A
52.9%
Kill participation
987.3
Damage / min
13,277g
444 gold / min
23
3 placed · 3 cleared
154
5.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryŁAANA7#1717
Riven · Top
11 / 6 / 3
35.9% KP
22,407
19.3% share
15,152g
231 CS · 7.7/m
zoza210#SALAD
Dr. Mundo · Jungle
4 / 4 / 7
28.2% KP
14,248
12.3% share
13,309g
241 CS · 8.1/m
TH REFORMD BUNNY#L0V3
Katarina · Mid
18 / 9 / 3
53.8% KP
40,433
34.8% share
16,136g
168 CS · 5.6/m
OG Dejvo#EUNE
Sivir · ADC
6 / 6 / 13
48.7% KP
31,651
27.2% share
17,504g
302 CS · 10.1/m
ANCI#BUNNY
Lulu · Support
0 / 10 / 23
59% KP
7,490
6.4% share
9,803g
23 CS · 0.8/m
Red side
DefeatSzcześniukk#EUNE
Ambessa · Top
9 / 8 / 7
47.1% KP
31,758
26.7% share
14,661g
222 CS · 7.4/m
Bitie#UWU
Kayn · Jungle
10 / 12 / 8
52.9% KP
29,519
24.8% share
13,277g
154 CS · 5.2/m
Blackpinkfan1#LISA
Jayce · Mid
5 / 5 / 11
47.1% KP
20,321
17.1% share
13,213g
248 CS · 8.3/m
Nightshade#6363
Brand · ADC
8 / 5 / 11
55.9% KP
25,145
21.1% share
13,678g
205 CS · 6.9/m
iidrippy#SIUU
Karma · Support
2 / 9 / 23
73.5% KP
12,169
10.2% share
9,557g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
