Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 192 days ago
7 / 7 / 1
K / D / A
44.4%
Kill participation
616.3
Damage / min
14,249g
439.8 gold / min
22
2 placed · 2 cleared
240
7.4 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBloodOnTheYeezys#XTCY
Mordekaiser · Top
4 / 4 / 3
38.9% KP
19,168
24.3% share
12,712g
270 CS · 8.3/m
Bitie#UWU
Kayn · Jungle
7 / 7 / 1
44.4% KP
19,968
25.4% share
14,249g
240 CS · 7.4/m
richard77#EUNE
Taliyah · Mid
3 / 4 / 3
33.3% KP
14,832
18.8% share
10,894g
236 CS · 7.3/m
jazmin#samar
Yunara · ADC
2 / 9 / 5
38.9% KP
17,856
22.7% share
13,331g
276 CS · 8.5/m
Yonne Ahonen#11111
Lulu · Support
2 / 8 / 10
66.7% KP
6,910
8.8% share
9,408g
37 CS · 1.1/m
Red side
VictorySamsungWorldCZ#8127
Shen · Top
2 / 3 / 9
34.4% KP
13,813
13.7% share
13,336g
258 CS · 8/m
piotrullo jg acc#gej
Shaco · Jungle
8 / 6 / 12
62.5% KP
15,456
15.4% share
14,812g
188 CS · 5.8/m
Jumcior1v9#PASYW
Orianna · Mid
6 / 3 / 14
62.5% KP
25,208
25.1% share
13,445g
236 CS · 7.3/m
anime dzifka#uwu
Ezreal · ADC
13 / 2 / 6
59.4% KP
34,785
34.6% share
18,968g
268 CS · 8.3/m
CzłowiekOlo#EUNE
Elise · Support
3 / 5 / 11
43.8% KP
11,314
11.2% share
10,482g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
