Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 191 days ago
5 / 6 / 7
K / D / A
57.1%
Kill participation
685.9
Damage / min
12,779g
435.4 gold / min
36
4 placed · 3 cleared
198
6.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlezy#SIAB
LeBlanc · Top
6 / 5 / 10
44.4% KP
24,588
23.5% share
10,687g
163 CS · 5.6/m
Przeklęte Pejsy#goj
Jarvan IV · Jungle
10 / 5 / 16
72.2% KP
21,120
20.2% share
15,550g
213 CS · 7.3/m
gapujom mnie#gap
Jayce · Mid
9 / 4 / 5
38.9% KP
24,994
23.9% share
12,660g
188 CS · 6.4/m
ShakeMyFeathers#Xayah
Xayah · ADC
11 / 2 / 7
50% KP
29,383
28.1% share
17,100g
277 CS · 9.4/m
AOEsalmonella#MOM
Janna · Support
0 / 5 / 21
58.3% KP
4,520
4.3% share
9,202g
25 CS · 0.9/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
4 / 5 / 1
23.8% KP
14,500
16.3% share
13,198g
261 CS · 8.9/m
Bitie#UWU
Kayn · Jungle
5 / 6 / 7
57.1% KP
20,132
22.6% share
12,779g
198 CS · 6.7/m
japko#4200
Lissandra · Mid
8 / 8 / 4
57.1% KP
26,752
30% share
13,681g
190 CS · 6.5/m
harambecomeback3#4824
Ezreal · ADC
3 / 8 / 9
57.1% KP
22,579
25.3% share
12,003g
211 CS · 7.2/m
777#MMNF
Pyke · Support
1 / 9 / 5
28.6% KP
5,199
5.8% share
8,346g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
