Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 189 days ago
3 / 4 / 5
K / D / A
26.7%
Kill participation
542.3
Damage / min
11,416g
408.7 gold / min
21
9 placed · 0 cleared
243
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeafened Chall#WHO
Anivia · Top
4 / 6 / 2
46.2% KP
21,351
23.3% share
11,344g
242 CS · 8.7/m
Lørd øƒ Frëñzÿ#MIDRA
Cho'Gath · Jungle
4 / 7 / 8
92.3% KP
22,497
24.5% share
10,744g
171 CS · 6.1/m
sneak glazin#72800
Kassadin · Mid
4 / 6 / 1
38.5% KP
25,135
27.4% share
12,054g
249 CS · 8.9/m
sneak dissin#lovee
Ezreal · ADC
0 / 6 / 2
15.4% KP
16,177
17.7% share
10,192g
239 CS · 8.6/m
ZenDaR#EUNE
Braum · Support
1 / 5 / 6
53.8% KP
6,487
7.1% share
7,018g
31 CS · 1.1/m
Red side
VictoryBitie#UWU
Aatrox · Top
3 / 4 / 5
26.7% KP
15,147
11.9% share
11,416g
243 CS · 8.7/m
JSM Jumper#SRB
Kha'Zix · Jungle
11 / 1 / 8
63.3% KP
24,932
19.5% share
16,263g
237 CS · 8.5/m
NickFuentes#NazjS
Vladimir · Mid
8 / 5 / 7
50% KP
43,351
33.9% share
13,955g
240 CS · 8.6/m
300LP PIG#INT
Lucian · ADC
7 / 1 / 11
60% KP
34,095
26.7% share
15,519g
261 CS · 9.3/m
불 속으로 몸을 던져라#인종차별
Nami · Support
1 / 2 / 20
70% KP
10,222
8% share
8,730g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
