Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 188 days ago
8 / 6 / 10
K / D / A
60%
Kill participation
941.9
Damage / min
12,336g
441.9 gold / min
25
6 placed · 0 cleared
186
6.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybiong#twuj
Garen · Top
8 / 6 / 10
42.9% KP
23,311
16.1% share
12,299g
221 CS · 7.9/m
9 Tails to Chase#Jung
Rek'Sai · Jungle
7 / 7 / 14
50% KP
18,460
12.8% share
11,874g
162 CS · 5.8/m
Vanja#XAXAX
Sylas · Mid
10 / 3 / 17
64.3% KP
39,145
27% share
11,874g
152 CS · 5.4/m
Trillimix#EUNE
Ezreal · ADC
15 / 6 / 13
66.7% KP
51,492
35.6% share
15,847g
177 CS · 6.3/m
Cant be real#1315
Thresh · Support
2 / 8 / 29
73.8% KP
12,363
8.5% share
9,774g
35 CS · 1.3/m
Red side
DefeatOliś#EUΝE
K'Sante · Top
3 / 8 / 9
40% KP
23,008
19% share
9,559g
183 CS · 6.6/m
Bitie#UWU
Kayn · Jungle
8 / 6 / 10
60% KP
26,295
21.8% share
12,336g
186 CS · 6.7/m
UrTimeIsLimited#EUNE
Aurelion Sol · Mid
8 / 9 / 8
53.3% KP
33,539
27.7% share
11,584g
155 CS · 5.6/m
Unlucky Revo#frtk
Jhin · ADC
11 / 8 / 8
63.3% KP
31,111
25.7% share
13,570g
196 CS · 7/m
kirbii47#77747
Alistar · Support
0 / 11 / 18
60% KP
6,911
5.7% share
7,380g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
