Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Flex · 187 days ago
9 / 13 / 13
K / D / A
39.3%
Kill participation
950.9
Damage / min
15,741g
347.4 gold / min
22
8 placed · 3 cleared
261
5.8 CS / min
Objective control
7
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryfR33D#ADO
Maokai · Top
5 / 15 / 23
45.2% KP
37,454
17.5% share
15,835g
215 CS · 4.7/m
Naruto Uzumaki#7hkge
Viego · Jungle
42 / 5 / 9
82.3% KP
97,711
45.8% share
33,833g
308 CS · 6.8/m
Gentle#Choke
Annie · Mid
12 / 12 / 26
61.3% KP
52,663
24.7% share
18,461g
217 CS · 4.8/m
Mitski#bby
Seraphine · ADC
1 / 12 / 26
43.5% KP
18,381
8.6% share
14,607g
176 CS · 3.9/m
Wedge Of Heaven#0000
Karma · Support
2 / 12 / 45
75.8% KP
7,277
3.4% share
15,167g
34 CS · 0.8/m
Red side
DefeatBitie#UWU
Brand · Top
9 / 13 / 13
39.3% KP
43,091
20.3% share
15,741g
261 CS · 5.8/m
Slezy#SIAB
Kayn · Jungle
21 / 17 / 14
62.5% KP
66,073
31.2% share
22,271g
298 CS · 6.6/m
Ради нее#хахa
Kassadin · Mid
9 / 7 / 9
32.1% KP
30,443
14.4% share
17,087g
269 CS · 5.9/m
Podes281#Troll
Ezreal · ADC
16 / 11 / 9
44.6% KP
58,939
27.8% share
22,434g
342 CS · 7.5/m
Justice#〆 〆
Nautilus · Support
1 / 14 / 29
53.6% KP
13,298
6.3% share
12,646g
17 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
