Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 186 days ago
13 / 5 / 17
K / D / A
81.1%
Kill participation
1,321.3
Damage / min
18,011g
487 gold / min
24
2 placed · 3 cleared
239
6.5 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagikarpi#EUNE
Mordekaiser · Top
9 / 8 / 2
29.7% KP
30,838
21.5% share
16,399g
268 CS · 7.2/m
CHXSE Klaus#1v9
Hecarim · Jungle
0 / 9 / 12
32.4% KP
12,165
8.5% share
14,358g
278 CS · 7.5/m
BORBOLETA#mihos
Irelia · Mid
14 / 5 / 4
48.6% KP
44,385
31% share
19,691g
305 CS · 8.2/m
Ivan#58252
Twitch · ADC
12 / 10 / 7
51.4% KP
45,540
31.8% share
16,524g
230 CS · 6.2/m
im a burden#sry
Lulu · Support
2 / 5 / 22
64.9% KP
10,454
7.3% share
12,227g
34 CS · 0.9/m
Red side
Defeatgapujom mnie#gap
Jayce · Top
18 / 7 / 7
67.6% KP
44,928
29.8% share
20,593g
296 CS · 8/m
Bitie#UWU
Kayn · Jungle
13 / 5 / 17
81.1% KP
48,867
32.4% share
18,011g
239 CS · 6.5/m
DejviniBobini#L9ks
Twisted Fate · Mid
1 / 9 / 16
45.9% KP
19,672
13.1% share
13,913g
237 CS · 6.4/m
Floating#wrath
Hwei · ADC
5 / 8 / 11
43.2% KP
27,311
18.1% share
13,551g
231 CS · 6.2/m
taiyo no kami#gear5
Karma · Support
0 / 8 / 22
59.5% KP
9,855
6.5% share
9,939g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
