Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 186 days ago
0 / 7 / 5
K / D / A
55.6%
Kill participation
310
Damage / min
6,745g
323 gold / min
8
2 placed · 1 cleared
119
5.7 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxShadowsx12#EUNE
Kayle · Top
7 / 2 / 1
25% KP
14,974
20.7% share
9,354g
174 CS · 8.3/m
UNFAZED#backk
Ambessa · Jungle
8 / 1 / 10
56.3% KP
21,871
30.2% share
11,206g
157 CS · 7.5/m
BORBOLETA#mihos
Irelia · Mid
12 / 4 / 5
53.1% KP
19,526
27% share
13,393g
214 CS · 10.2/m
CaptainMav#123
Cassiopeia · ADC
5 / 0 / 3
25% KP
11,169
15.4% share
10,470g
194 CS · 9.3/m
Fergison#511
Alistar · Support
0 / 2 / 13
40.6% KP
4,814
6.7% share
6,719g
21 CS · 1/m
Red side
DefeatHere to Dunk#EUNE
Darius · Top
3 / 4 / 0
33.3% KP
8,094
19.7% share
7,736g
150 CS · 7.2/m
Bitie#UWU
Sylas · Jungle
0 / 7 / 5
55.6% KP
6,473
15.7% share
6,745g
119 CS · 5.7/m
Ivan#58252
Yone · Mid
3 / 9 / 2
55.6% KP
11,902
28.9% share
8,602g
181 CS · 8.7/m
gapujom mnie#gap
Ezreal · ADC
1 / 5 / 0
11.1% KP
8,396
20.4% share
5,997g
115 CS · 5.5/m
1v3 ADcarry#EUNE
Pantheon · Support
2 / 7 / 1
33.3% KP
6,310
15.3% share
5,641g
37 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
