Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 186 days ago
26 / 12 / 11
K / D / A
77.1%
Kill participation
1,935
Damage / min
22,992g
557.6 gold / min
33
2 placed · 1 cleared
250
6.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory드래곤 아트#드래곤 아
Kog'Maw · Top
17 / 7 / 10
55.1% KP
67,400
27.8% share
20,444g
278 CS · 6.7/m
12os wukong#R1WUK
Hecarim · Jungle
7 / 7 / 14
42.9% KP
43,915
18.1% share
19,059g
328 CS · 8/m
Xusopnixths#niaou
Darius · Mid
17 / 11 / 5
44.9% KP
52,171
21.5% share
20,499g
291 CS · 7.1/m
Zora tryhard acc#real
Senna · ADC
7 / 14 / 8
30.6% KP
57,289
23.6% share
17,780g
270 CS · 6.5/m
KhiyroDanzo#EUNE
Sona · Support
1 / 9 / 33
69.4% KP
21,702
9% share
13,580g
37 CS · 0.9/m
Red side
DefeatSlezy#SIAB
Vayne · Top
5 / 6 / 12
35.4% KP
34,384
16.8% share
15,237g
229 CS · 5.6/m
Bitie#UWU
Kayn · Jungle
26 / 12 / 11
77.1% KP
79,787
39% share
22,992g
250 CS · 6.1/m
VODKAWHISKEY911#2001
Kassadin · Mid
6 / 8 / 10
33.3% KP
40,086
19.6% share
15,623g
242 CS · 5.9/m
HemoGoblin#FEET
Vladimir · ADC
4 / 8 / 7
22.9% KP
30,939
15.1% share
17,338g
350 CS · 8.5/m
Ryan Gravenberch#1892
Pyke · Support
7 / 15 / 17
50% KP
19,196
9.4% share
13,928g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
