Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 185 days ago
5 / 3 / 2
K / D / A
58.3%
Kill participation
513.7
Damage / min
7,975g
401.8 gold / min
13
5 placed · 2 cleared
175
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXusopnixths#niaou
Mordekaiser · Top
3 / 3 / 0
25% KP
9,691
26.8% share
7,881g
188 CS · 9.5/m
KOSMICKÝ ADAM#KASSA
Graves · Jungle
3 / 5 / 2
41.7% KP
4,489
12.4% share
8,128g
166 CS · 8.4/m
Bitie#UWU
Ahri · Mid
5 / 3 / 2
58.3% KP
10,196
28.2% share
7,975g
175 CS · 8.8/m
młοdy łajciοr#EUNE
Corki · ADC
1 / 5 / 1
16.7% KP
7,467
20.7% share
6,590g
122 CS · 6.1/m
Demented Clown#EUNE
Nami · Support
0 / 8 / 4
33.3% KP
4,258
11.8% share
4,855g
15 CS · 0.8/m
Red side
VictoryMitzuki#七転び八起
Riven · Top
2 / 3 / 1
12.5% KP
4,641
9.3% share
7,329g
154 CS · 7.8/m
Mała małpka smc#KND
Ambessa · Jungle
5 / 2 / 3
33.3% KP
8,788
17.6% share
8,826g
166 CS · 8.4/m
kadlubek745#EUNE
Syndra · Mid
1 / 5 / 5
25% KP
10,251
20.6% share
7,686g
169 CS · 8.5/m
PastaProphet92#FMF
Lucian · ADC
14 / 1 / 4
75% KP
21,992
44.1% share
13,565g
177 CS · 8.9/m
LunaTown#EUNE
Taric · Support
2 / 1 / 16
75% KP
4,199
8.4% share
6,996g
30 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
