Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 185 days ago
2 / 9 / 3
K / D / A
35.7%
Kill participation
794.7
Damage / min
8,912g
366.5 gold / min
16
9 placed · 0 cleared
173
7.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYaoMing#nihao
Olaf · Top
1 / 3 / 5
20% KP
9,138
12.1% share
10,102g
226 CS · 9.3/m
Conqueror#Honor
Malphite · Jungle
6 / 2 / 10
53.3% KP
12,469
16.5% share
11,163g
188 CS · 7.7/m
Dr0mex#Lilia
Anivia · Mid
4 / 1 / 7
36.7% KP
15,441
20.4% share
10,207g
213 CS · 8.8/m
apantsak#ΝΩΕ
Kalista · ADC
19 / 4 / 3
73.3% KP
31,194
41.2% share
16,804g
206 CS · 8.5/m
Warden#h0nor
Thresh · Support
0 / 4 / 19
63.3% KP
7,425
9.8% share
7,706g
20 CS · 0.8/m
Red side
DefeatSlezy#SIAB
Yorick · Top
5 / 2 / 3
57.1% KP
29,173
33.7% share
10,821g
241 CS · 9.9/m
CHARON1#NiKKE
Graves · Jungle
1 / 4 / 4
35.7% KP
11,135
12.9% share
8,860g
180 CS · 7.4/m
Bitie#UWU
Syndra · Mid
2 / 9 / 3
35.7% KP
19,324
22.3% share
8,912g
173 CS · 7.1/m
hi im surii#SUR1
Vayne · ADC
5 / 6 / 4
64.3% KP
20,125
23.2% share
11,506g
175 CS · 7.2/m
Unlucky Revo#frtk
Rell · Support
1 / 9 / 6
50% KP
6,890
8% share
6,380g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
