Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 184 days ago
8 / 9 / 7
K / D / A
53.6%
Kill participation
798.4
Damage / min
14,657g
435.1 gold / min
20
2 placed · 0 cleared
242
7.2 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatテンペストスチール#MissQ
Jayce · Top
2 / 11 / 6
28.6% KP
39,098
25.3% share
13,868g
262 CS · 7.8/m
Bitie#UWU
Kayn · Jungle
8 / 9 / 7
53.6% KP
26,894
17.4% share
14,657g
242 CS · 7.2/m
Flaming Hot#EUNE
Aurelion Sol · Mid
10 / 6 / 7
60.7% KP
44,859
29% share
16,507g
273 CS · 8.1/m
Mefuu#JDODO
Caitlyn · ADC
4 / 5 / 9
46.4% KP
28,007
18.1% share
14,624g
268 CS · 8/m
Pităr the OG#GOAT
Nami · Support
4 / 3 / 19
82.1% KP
15,850
10.2% share
10,706g
22 CS · 0.7/m
Red side
VictoryPacovSmrdalj#ayo
Shen · Top
5 / 4 / 20
73.5% KP
18,998
14.4% share
13,176g
203 CS · 6/m
undistuped3#777
Hecarim · Jungle
16 / 4 / 11
79.4% KP
31,337
23.8% share
18,304g
253 CS · 7.5/m
Mara#TASI
Malzahar · Mid
9 / 8 / 10
55.9% KP
27,983
21.2% share
15,541g
252 CS · 7.5/m
anime dzifka#uwu
Ezreal · ADC
4 / 8 / 7
32.4% KP
34,272
26% share
15,773g
281 CS · 8.3/m
T1 Keria#focus
Anivia · Support
0 / 4 / 21
61.8% KP
19,238
14.6% share
10,419g
65 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
