Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 184 days ago
11 / 4 / 11
K / D / A
68.8%
Kill participation
1,201.7
Damage / min
15,831g
515.1 gold / min
31
5 placed · 3 cleared
241
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKutyadobalo#xdd
Ornn · Top
6 / 10 / 3
47.4% KP
24,136
27.4% share
10,473g
188 CS · 6.1/m
Empty#4MMC
Nocturne · Jungle
7 / 5 / 6
68.4% KP
22,439
25.5% share
11,565g
170 CS · 5.5/m
ElectricRaccoon#Racc
Kennen · Mid
4 / 6 / 4
42.1% KP
22,067
25.1% share
13,264g
254 CS · 8.3/m
xniJ#EUNE
Jinx · ADC
2 / 5 / 2
21.1% KP
16,003
18.2% share
14,055g
303 CS · 9.9/m
GermanSpy#Johns
Milio · Support
0 / 6 / 8
42.1% KP
3,301
3.8% share
6,882g
19 CS · 0.6/m
Red side
VictoryOstoja#GOAT
Fiora · Top
1 / 11 / 5
18.8% KP
22,157
17.7% share
11,855g
215 CS · 7/m
Bitie#UWU
Diana · Jungle
11 / 4 / 11
68.8% KP
36,933
29.6% share
15,831g
241 CS · 7.8/m
gapujom mnie#gap
LeBlanc · Mid
10 / 2 / 2
37.5% KP
20,679
16.6% share
13,257g
225 CS · 7.3/m
OG Dejvo#EUNE
Vayne · ADC
7 / 2 / 6
40.6% KP
31,634
25.3% share
16,526g
290 CS · 9.4/m
Dont bark nerd#goat
Bard · Support
3 / 1 / 18
65.6% KP
13,541
10.8% share
10,036g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
