Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 183 days ago
4 / 6 / 6
K / D / A
38.5%
Kill participation
458.4
Damage / min
11,890g
425.9 gold / min
22
2 placed · 3 cleared
186
6.7 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlmost x Absent#EUNE
Sejuani · Top
5 / 6 / 8
38.2% KP
23,390
19.7% share
11,624g
214 CS · 7.7/m
ShadowLovi#EUNE
Jarvan IV · Jungle
7 / 7 / 10
50% KP
18,410
15.5% share
13,056g
197 CS · 7.1/m
IronIV4EVER#LOL
Malzahar · Mid
7 / 2 / 16
67.6% KP
30,607
25.8% share
12,992g
241 CS · 8.6/m
tryturiox#139
Vayne · ADC
14 / 8 / 2
47.1% KP
40,983
34.6% share
17,336g
217 CS · 7.8/m
Smecroplayer5555#23454
Zilean · Support
1 / 4 / 21
64.7% KP
5,092
4.3% share
8,530g
27 CS · 1/m
Red side
DefeatTai Lung#asd1
Malphite · Top
3 / 6 / 5
30.8% KP
17,636
18.9% share
10,913g
187 CS · 6.7/m
Bitie#UWU
Kayn · Jungle
4 / 6 / 6
38.5% KP
12,796
13.7% share
11,890g
186 CS · 6.7/m
Mandorix#2711
Zac · Mid
2 / 6 / 1
11.5% KP
9,344
10% share
9,789g
223 CS · 8/m
Adelin#SCAR
Miss Fortune · ADC
14 / 4 / 3
65.4% KP
39,583
42.4% share
17,445g
228 CS · 8.2/m
Injustice v2#PERMA
Elise · Support
3 / 12 / 6
34.6% KP
14,088
15.1% share
9,597g
90 CS · 3.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
