Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 182 days ago
18 / 4 / 8
K / D / A
61.9%
Kill participation
1,473.4
Damage / min
15,637g
565.5 gold / min
26
4 placed · 1 cleared
220
8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat0l1ck0#urgot
Urgot · Top
10 / 7 / 2
52.2% KP
30,206
30% share
12,456g
187 CS · 6.8/m
JSM Jumper#SRB
Jarvan IV · Jungle
6 / 7 / 7
56.5% KP
14,118
14% share
11,659g
168 CS · 6.1/m
Ryofu#EUNE
Malzahar · Mid
3 / 8 / 6
39.1% KP
28,049
27.9% share
10,658g
227 CS · 8.2/m
i love altgirls#feet
Jhin · ADC
3 / 11 / 3
26.1% KP
14,180
14.1% share
9,412g
147 CS · 5.3/m
EnsU#IONIA
Senna · Support
1 / 9 / 2
13% KP
14,146
14% share
7,828g
37 CS · 1.3/m
Red side
Victory天无绝人之路#DGU
Kayle · Top
5 / 10 / 14
45.2% KP
20,569
17.3% share
12,505g
202 CS · 7.3/m
Bitie#UWU
Kayn · Jungle
18 / 4 / 8
61.9% KP
40,740
34.3% share
15,637g
220 CS · 8/m
gapujom mnie#gap
Azir · Mid
8 / 5 / 9
40.5% KP
20,661
17.4% share
12,643g
215 CS · 7.8/m
Conqueror#Honor
Pantheon · ADC
10 / 3 / 14
57.1% KP
27,661
23.3% share
13,599g
157 CS · 5.7/m
Warden#h0nor
Thresh · Support
1 / 1 / 25
61.9% KP
9,044
7.6% share
8,831g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
