Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 182 days ago
14 / 6 / 9
K / D / A
62.2%
Kill participation
1,166.7
Damage / min
16,720g
577.9 gold / min
23
3 placed · 1 cleared
213
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGovnael#EUNE
Ornn · Top
3 / 2 / 14
45.9% KP
23,824
20.1% share
11,533g
209 CS · 7.2/m
Bitie#UWU
Kayn · Jungle
14 / 6 / 9
62.2% KP
33,757
28.4% share
16,720g
213 CS · 7.4/m
hussars meretrix#EUNE
Ekko · Mid
8 / 11 / 9
45.9% KP
24,052
20.3% share
10,919g
150 CS · 5.2/m
Rayen#0903
Xayah · ADC
10 / 4 / 9
51.4% KP
27,869
23.5% share
16,525g
267 CS · 9.2/m
Jacky liftlift#PEYZ
Senna · Support
2 / 7 / 15
45.9% KP
9,214
7.8% share
10,003g
32 CS · 1.1/m
Red side
DefeatCant be real#1315
Malphite · Top
0 / 7 / 7
23.3% KP
12,775
10.5% share
9,392g
185 CS · 6.4/m
ThεRedBaron#EUNE
Vi · Jungle
9 / 6 / 5
46.7% KP
22,015
18.2% share
12,831g
218 CS · 7.5/m
Ivan#58252
Akali · Mid
10 / 9 / 6
53.3% KP
36,656
30.3% share
14,441g
223 CS · 7.7/m
YESSSSSSSSSSSSSS#123
Ezreal · ADC
4 / 7 / 3
23.3% KP
31,089
25.7% share
12,028g
237 CS · 8.2/m
GOOD VIBES XD#40K
Pyke · Support
7 / 8 / 7
46.7% KP
18,638
15.4% share
11,310g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
