Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 182 days ago
14 / 5 / 15
K / D / A
64.4%
Kill participation
1,131.6
Damage / min
13,496g
583 gold / min
22
6 placed · 4 cleared
156
6.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcolorful guy#1337
Rumble · Top
1 / 8 / 4
21.7% KP
13,410
17.5% share
7,345g
136 CS · 5.9/m
Stosh3vskY#EUNE
Naafiri · Jungle
15 / 6 / 4
82.6% KP
19,589
25.6% share
14,350g
174 CS · 7.5/m
dodonadodo#int
Yasuo · Mid
1 / 9 / 6
30.4% KP
11,997
15.7% share
8,922g
201 CS · 8.7/m
ROGERTHATMENTAL#DOMI
Draven · ADC
4 / 11 / 7
47.8% KP
20,615
27% share
10,944g
162 CS · 7/m
sneak glazin#72800
Nami · Support
2 / 11 / 17
82.6% KP
10,856
14.2% share
7,454g
22 CS · 1/m
Red side
VictoryStålis#Bomba
Vladimir · Top
9 / 1 / 5
31.1% KP
23,183
24.6% share
11,345g
206 CS · 8.9/m
ShadowLovi#EUNE
Nocturne · Jungle
8 / 6 / 7
33.3% KP
13,593
14.4% share
11,026g
157 CS · 6.8/m
LncL#Daisy
Akshan · Mid
7 / 4 / 9
35.6% KP
18,090
19.2% share
11,372g
186 CS · 8/m
Bitie#UWU
Hwei · ADC
14 / 5 / 15
64.4% KP
26,196
27.8% share
13,496g
156 CS · 6.7/m
Kha the King#EUNE
Amumu · Support
7 / 7 / 15
48.9% KP
13,026
13.8% share
9,595g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
