Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 182 days ago
6 / 9 / 6
K / D / A
37.5%
Kill participation
732.6
Damage / min
10,686g
394.1 gold / min
14
6 placed · 2 cleared
171
6.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI AM BACK#ktmos
Dr. Mundo · Top
1 / 2 / 9
27.8% KP
13,923
13.2% share
10,794g
225 CS · 8.3/m
RoyalCaster#Royal
Karthus · Jungle
16 / 5 / 9
69.4% KP
34,303
32.4% share
16,323g
226 CS · 8.3/m
Adelin#SCAR
Akshan · Mid
4 / 7 / 10
38.9% KP
17,069
16.1% share
11,221g
196 CS · 7.2/m
Marcel#1v9
Jinx · ADC
12 / 9 / 12
66.7% KP
30,019
28.4% share
15,028g
195 CS · 7.2/m
Mejo#kotek
Lulu · Support
3 / 9 / 25
77.8% KP
10,529
9.9% share
9,640g
28 CS · 1/m
Red side
DefeatDead Legacy#Pasko
Singed · Top
8 / 5 / 5
40.6% KP
26,781
25.3% share
13,063g
228 CS · 8.4/m
Dòdo#Chall
Graves · Jungle
7 / 9 / 8
46.9% KP
25,246
23.9% share
12,686g
186 CS · 6.9/m
Iulianw#ана
Yasuo · Mid
8 / 4 / 2
31.3% KP
15,331
14.5% share
14,503g
255 CS · 9.4/m
Bitie#UWU
Mel · ADC
6 / 9 / 6
37.5% KP
19,866
18.8% share
10,686g
171 CS · 6.3/m
Slezy#SIAB
Zoe · Support
3 / 9 / 11
43.8% KP
18,610
17.6% share
8,824g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
