Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 181 days ago
9 / 8 / 8
K / D / A
44.7%
Kill participation
811.7
Damage / min
17,016g
417.7 gold / min
47
2 placed · 8 cleared
247
6.1 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLørd øƒ Frëñzÿ#MIDRA
Cho'Gath · Top
6 / 6 / 11
44.7% KP
33,433
17.4% share
17,606g
301 CS · 7.4/m
Bitie#UWU
Kayn · Jungle
9 / 8 / 8
44.7% KP
33,063
17.2% share
17,016g
247 CS · 6.1/m
im a burden#sry
Katarina · Mid
9 / 12 / 13
57.9% KP
35,938
18.7% share
15,475g
240 CS · 5.9/m
SkyReaper#MML
Sivir · ADC
13 / 7 / 16
76.3% KP
68,919
35.8% share
24,230g
352 CS · 8.6/m
Nørgaard#TAG
Karma · Support
1 / 7 / 29
78.9% KP
21,285
11% share
13,360g
58 CS · 1.4/m
Red side
DefeatDead Legacy#Pasko
Singed · Top
2 / 3 / 22
60% KP
38,366
19.1% share
18,378g
412 CS · 10.1/m
RoyalCaster#Royal
Karthus · Jungle
9 / 13 / 19
70% KP
49,623
24.8% share
17,970g
307 CS · 7.5/m
Mordeson#Omen
Mordekaiser · Mid
14 / 4 / 7
52.5% KP
42,449
21.2% share
19,782g
318 CS · 7.8/m
nayuta#døggy
Tristana · ADC
15 / 8 / 10
62.5% KP
61,213
30.5% share
24,381g
310 CS · 7.6/m
Marulja#ZzZzZ
Rell · Support
0 / 10 / 27
67.5% KP
8,749
4.4% share
10,470g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
