Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 180 days ago
5 / 5 / 15
K / D / A
50%
Kill participation
978.6
Damage / min
15,263g
498 gold / min
30
1 placed · 6 cleared
215
7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaman Tzu#Yasko
Singed · Top
7 / 5 / 10
42.5% KP
21,247
15.5% share
13,446g
250 CS · 8.2/m
Bitie#UWU
Zed · Jungle
5 / 5 / 15
50% KP
29,993
21.8% share
15,263g
215 CS · 7/m
S6 IS BACK#BYE
Malphite · Mid
6 / 8 / 17
57.5% KP
26,992
19.7% share
11,341g
192 CS · 6.3/m
elszáll a séró#torok
Ziggs · ADC
11 / 9 / 7
45% KP
34,140
24.9% share
17,525g
249 CS · 8.1/m
Maroko#111
Pantheon · Support
11 / 11 / 14
62.5% KP
24,901
18.1% share
13,088g
48 CS · 1.6/m
Red side
VictoryNikola100806#EUNE
Shen · Top
4 / 5 / 9
34.2% KP
13,399
11.9% share
12,253g
229 CS · 7.5/m
AmanitaMuscaria#5151
Graves · Jungle
8 / 8 / 8
42.1% KP
13,884
12.3% share
14,997g
235 CS · 7.7/m
Zora tryhard acc#real
Kayle · Mid
7 / 6 / 10
44.7% KP
30,477
27.1% share
16,563g
302 CS · 9.9/m
Mickey#1v9
Draven · ADC
10 / 10 / 13
60.5% KP
32,402
28.8% share
18,128g
187 CS · 6.1/m
Art Deco#zzzzz
Sylas · Support
9 / 11 / 16
65.8% KP
22,431
19.9% share
11,939g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
